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Glyph creation - technical requirements

<== Glyph creation

For scaling purposes all glyphs should be created either as 2D vectorial graphic or as 3D models. In this way it will always be possible to have any kind of resolution, for printing or higher-resolution displays.

Templates for already made glyphs and the 3D models used will appear on this page.

First appearance: Mon Sep 2 16:50:47 BST 2002 - | - Last modified: Sun Jan 3 17:10:28 CET 2010
MGrest | residual | remainder | leftover | residue | remnant | balance | residuum (something left after other parts have been taken away)